Announced today via Rocket Panda Games’ official website, the upcoming fighting game Phantom Breaker: Omnia will see its release delayed to early 2022. As noted by their official blog post and their related Tweet, this delay was made necessary by long localization and porting processes, as well as the need to ensure quality and avoid unnecessary pressure on the development team.
It was always our hope to release PB: Omnia in 2021 but just won’t be possible without putting undue stress on our team and at the same time sacrificing quality, both of which are unacceptable for our first game. We humbly apologize for the delay and thank you for your patience.
— Rocket Panda Games 🚀🐼🎮 #PhantomBreakerOmnia (@RocketPandaEN) September 15, 2021
As reported previously, Phantom Breaker: Omnia is an upcoming fighting game in the Phantom Breaker series; as a revamped version of the previously released Phantom Breaker: Extra, Omnia will feature new content, rebalanced gameplay, and the ability to play as the Science Adventure series’ Kurisu Makise and Rimi Sakihata, among other additions.
As always, we will keep you updated as new information arises on this and other Science Adventure-related news.